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When she wakes up, she has completely forgotten who she is.

Eventually, players can give them gifts and go out on dates.

Talking to the girls during dates will prompt the players to answer questions about their personal information.

I haven't fixed the Karin's bug because I think it doesn't hurt the game play too much and I will deal with it in the later updates... The story takes it's premise from a classic manga, DNA².

However, the whole plot (or at least the pieces available, due to still being incomplete) takes a life of itself after the beginning.

Meanwhile, on the way to Fight Club, the hero encounters Ryuji.

Ryuji wants the protagonist to avoid all of the girls in town, who he feels are rightfully his.

His hired thug beats up the protagonist and steals the necklace.

Ryuji's family is too powerful for the protagonist to call the authorities, so he is forced to accept this turn of events. Other than a few story elements, the player is free to do what they want.

In fact, besides the premises and the characters' appearance and basis of their personalities, and a few scenes, the only things remaining are a few plot skeletons.

At the start of the game, the player chooses a name for their character.

The model agency has some cosmetic changes and Tomoko will get an updated portfolio when she breaks a certain level. It may take up to 48 hours for their staff to review.