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It’s absolutely great for small-scale multiplayer antics, where you and a few friends get together and do co-op jobs, races, death matches, vehicular combat battles, or just sew random chaos throughout the San Andreas region.However, in a week of trying, I’ve never been able to get into a game with more than seven players – far short of the advertised increased limit of 30.It tells a compelling, unpredictable, and provocative story without ever letting it get in the way of your own self-directed adventures through San Andreas.

Grand Theft Auto 5 on Xbox One and Play Station 4 is a masterwork for all the same reasons mentioned in our original Xbox 360 and Play Station 3 review.

Its world is a truly astonishing achievement in so many ways, and these two versions are currently the best way to experience it, aside from the hobbled multiplayer matchmaking.

It’s technically more accomplished in every conceivable way, but it’s also tremendously ambitious in its own right.

No other world in video games comes close to this in size or scope, and there is sharp intelligence behind its sense of humour and gift for mayhem.

It’s impressive how virtually no opportunity to throw in a subtle little touch was missed.

There are now first-person-specific animations for all kinds of activities, including climbing ladders, getting yanked out of a car you’ve just stolen and thrown to the ground, and flipping the bird.

A greatly increased draw distance makes the vistas of the San Andreas region extremely impressive, and I don’t know if I’ve ever seen an in-game rainstorm as convincing as these.

With this revamp, GTA 5 has reestablished itself as the high bar for what an open-world game can be in terms of scale, graphical quality, and density of things to do.

The different perspective made things feel more like they were happening to me, rather than a character I was controlling, which makes GTA a surprisingly different experience.

Driving or flying is, of course, a lot tougher with the more limited view, but still lots of fun, and the ability to switch at will makes it a luxury.

This policy is a tentative acceptance - should the converter become disabled via Sony firmware update before EVO, it could face a ban.